AI Insights · Timothy · July 2022
Top 5 Character Collection Games in Tunisia Q2 2022
In Q2 2022, the top 5 character collection games in Tunisia showcased diverse trends in downloads, revenue, and active users. Sensor Tower provides deeper insights.
In Q2 2022, Tunisia's top character collection games displayed a variety of trends in downloads, revenue, and active users. Here’s a closer look at the performance of the leading titles based on Sensor Tower data.
Free Fire: 7th Anniversary saw a notable fluctuation in its metrics. Weekly revenue peaked at approximately $1.6K in early April before declining to around $691 by the end of June. Downloads started at 21K in late March, experienced a dip mid-quarter, and then surged to 27.7K by the end of June. Active users increased from 592K in late March to a high of 781K at the end of June.
Clash of Clans experienced varied trends. Weekly revenue reached a high of $494 in mid-April but settled around $219 by the end of June. Downloads fluctuated between 663 and 1.3K, with a notable peak of 1.3K in the last week of June. Active users remained relatively stable, hovering around 67K, with a slight increase to nearly 70K at the end of the quarter.
Clash Royale showed a similar pattern. Weekly revenue peaked at $462 in early May but dropped to $358 by the end of June. Downloads ranged from 1.5K to 2.7K, with a peak of 2.5K in late June. Active users remained consistent, averaging around 60K throughout the quarter.
War and Order had a significant fluctuation in its metrics. Weekly revenue saw a notable peak of $651 in mid-May but decreased to $162 by the end of June. Downloads varied widely, with a peak of 5.1K in late May before settling around 3.2K in late June. Active users showed an upward trend, starting at 21K in late March and reaching nearly 27K by the end of June.
eFootball™ 2024 experienced a decline in several metrics. Weekly revenue started at $866 in early April but fell to $415 by the end of June. Downloads peaked at 11.8K in early April but dropped to around 2.7K by the end of June. Active users also decreased from 381K in early April to 225K by the end of the quarter.
These insights highlight the dynamic nature of the character collection games market in Tunisia. For more detailed analytics and insights, visit Sensor Tower.